“Fuck you and crowdSPRING too.” – Who’s hatin’ on crowdsourcing now?

Here’s an old article, but since I’m sitting at a talk discussing the wisdom of crowds, it seems appropriate. Crowdsourcinging has become an increasingly dominant force on the internet ever since “social media” became a meme. Anyone can produce anything, and distribute/produce it for a fraction of the traditonal cost. This is a big win for consumers of content and the advertisers that support it, since distribution is basically free and the directory of content on the internte massive. People who believe in open-source, free access, and free content are nearly religious in their support of it. One simplely needs to observe the sheer number of manhours going into the Linux, or Mozilla project so see how much people care, and love to hate on things like DRM. Some are killed off publically by the old model of business (Napster comes to mind), but they’re quickly replaced by analagous services that make it even harder to derive value out of consumers of content.

Whether this is good or bad for the world at large is debatable, and there’s an increasingly vocal group of individuals, organizations, and companies opposing this disruptively open world, and their ranks seem to grow with each new web service designed to leverage the masses. The claim is made that today’s internet model is devaluing the work of traditional creative forces everywhere, music, movies… to which the average American consumer (and certainly, moreso elsewhere in the world) discounts as corporate greed. While the local-culture movement has helped sustain small-scale artists, ultimately if/when they get signed by a larger label, the ultimate value that can be derived from their work is declining.

However, now a couple new startups, crowdSPRING and 99Designs, are quickly bring this to another group of creative forces: artists and designers. These services allow a content consumer (for example, a business needing a logo), to connect with a huge number of designers. For each post, submissions can be received from several designers, for which, only the poster selected work receives compensation. Clearly, this is great for the consumers of content, but what about the producers? Judging my the backlash against these sites, designers don’t seem to like being reduced to doing “speculative work” without any guarantee for pay. Then again, maybe this is just market forces at work. Jeff Howe writes that, “The demand for low-end design has ballooned in recent years… so has the supply of what we might call “low-end designers” (amateurs, recent grads and the like).” He goes on to mention that there are some eighty thousand freelance designers in the U.S., a shockingly high number, but if there’s demand, why not create the market?

The two startups are certainly doing well–and for creating a marketplace where creative forces can meet consumers, why not? Apple did it with it’s App Store, and Microsoft with Xbox Live. Yet there’s a fundamentally different dynamic here; in that while the aforementionde two services help producers find a market of consumers, crowdSPRING exists more to level the playing field for designers. “Professional” designers now compete in the same space as freelancers, and that’s where the complaint’s come in.

In my mind, all this yelling is a sign that traditional economic models are changing; some win, some lose, but those doggedly holding onto the old will most certainly fall. If you, as a professional designer, can’t compete against new college grads, and hobbiests, too bad. There area couple instances where I feel the model fails, for example this story, where it’s said the Twitter “bird logo” designer only got paid $6 for his work, seems a little unjust. But this may be just a matter of too much supply–when you have 80,000 freelance designers, it’s not too hard to find someone that will work for just a little less.

Ultimately, it’s still a free market; if designers don’t want to work for $6 then they don’t have to. Tough luck for design firms; hopefully they’ll be able to find a way to differentiate their services. I do have one small consolation for the $6 designer; he might as just made the Twitter bird for $6, but I bet his next assignment will come a lot easier.

6 thoughts on ““Fuck you and crowdSPRING too.” – Who’s hatin’ on crowdsourcing now?”

  1. What's potentially even more worrisome about crowdsourcing is the devaluing of intellectual property for the individual designer. Because a lot of students/starting designers are desperate to get contracts, companies can buy dozens of ideas for near-criminal prices. Loose protection of IP has contributed to the inability of the US to establish a strong technological lead in the world today, so I think further diluting the value of design is a step in the wrong direction.

    Then again, IP concerns aren't limited to crowdsourcing — crowdsourcing just bugs me because it establishes a trend of undervaluing IP.

  2. @Jon Seems like a free market issue to me; too many designers, lower average contracts. Still, it seems like most of these are constrained to small businesses and startups. Large corporations still use their traditional vendors for design, and I'll tell you, those prices are staggeringly high…

    I believe the US's IP protection is among the strongest in the world; if you want to look at loose IP, take a look at PRC, or Russia…

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